ESCAPE PLAN 4

🔥 Plot Summary
After years dismantling off-the-grid prisons, Ray Breslin is pulled back into the shadows when a ghost from his past returns:
A facility he designed before he went legit—
a myth whispered in black-ops circles…
🕳️ THE BLACK CELL
A prison buried beneath a decommissioned NATO base, run by an AI warden and a paramilitary force with no allegiance to any country.
No windows.
No exits.
No map.
No up or down.
And someone Ray once trusted is trapped inside.
💀 The Setup
A group of rogue mercenaries kidnap a cyber-security engineer who carries codes capable of turning the world’s defense satellites into weapons. They hide him inside The Black Cell, planning to sell the access to the highest bidder.
Governments deny the prison even exists.
So they call the only man who can break into hell:
Ray Breslin.
💣 The Team Returns
Breslin reforms his crew:
-
Trent DeRosa (Bautista), the unstoppable battering ram
-
Hush (50 Cent), now armed with military-grade EMP toys
-
Wade Barrett (Scott Adkins), a reformed enemy
-
Iko Uwais, a silent assassin with inside knowledge of the facility
But infiltrating the Black Cell is harder than escaping any prison before.

🔦 Inside the Nightmare
The Black Cell changes rooms based on the AI’s “behavioral algorithms.” It isolates, disorients, and psychologically breaks inmates. Heavy magnetic fields disable electronics. The floors shift. The lights strobe unpredictably.
People don’t escape.
They go insane.
Breslin discovers the prison is now run by a former partner thought dead—a mastermind who blames Ray for abandoning him.
Now he wants revenge…
and Ray inside the maze.
⚔️ The Final Break
The last act is brutal:
Ray and DeRosa fight through rotating corridors, drone swarms, shock floors, and mercenary units. The AI locks the prison into purge mode, preparing to bury the entire structure underground permanently.
Ray has minutes to escape with his team, the hostage, and his traitorous former friend—who may not want saving.
🔥 Ending (No Spoilers)
The explosion, the twist, and the final confrontation are classic Escape Plan energy—raw, tactical, and heavy.
The film closes with a hint that The Black Cell was only one of three sister facilities.